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The Hydroelectric TARDIS

Started by prydonianrenegade, Apr 26, 2019, 05:50 pm

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prydonianrenegade

Apr 26, 2019, 05:50 pm Last Edit: Aug 02, 2019, 04:52 pm by prydonianrenegade
Ever since I finished my Type 74 wooden interior, I generally knew what type of interior style I wanted to do next which was something more akin to my personal taste of retro science fiction design with its clean-cut technology similar to that of the very first TARDIS interiors, one of the primary things I wanted to do was something in small part influenced by the new Arwel interior with its rounded room, hexagon motif and 'infinite spaces' technique to some degree but still managing to take it in its own direction.

The other two major influences are of course the 1996 TV Movie Interior and the 2005 Series 1-4 Interior filtered through a mechanical/industrial design that would set itself apart, the console in particular I wanted to go for a slanted edge approach with narrow panels, a precise piece of machinery with a planned layout that hopefully remains distinct from panel to panel.

The one other big design I wanted to test on a TARDIS design was the water coolant tank 'moat' that surrounded the central platform connected by three bridges, it seems a nice peaceful feature with the sounds of running water like a small lake or stream whilst mixed with the idea of it being a practical feature that powers or cools down the TARDIS engines (where the name Hydroelectric was originating from).

Built on Roblox Studio, the only aspect not created by me on this project are the lounge chairs which are free assets.

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- The Prydonian Renegade

the_temporal_mechanic

I love a lot of these elements. The illuminated hexagonal wall bits are great, I love the water element under the console platform, the controls look fun. Great work! You don't often see a console with those proportions and that was a fun choice. I like it!

Peter Capaldi

Woah! That's awesome. One of my fav to be honest!
Time is a structure relative to ourselves. Time is the space made by our lives, where we stand together forever. Time and relative dimension in space. It means life.

BioDoctor900

Now that is very pretty

BioDoctor900

Volpone

So cool.  You put so much thought into it.  Lots of nice little Easter eggs in the console and elsewhere.  Personally, I'm not sold on the moat--it seems just a touch impractical.  I'd wind up dropping my TARDIS key in it or something.  But it is neat and very well executed.  I'd be tempted to say "put glass over it and add steps up to the bridges," but I'm not sure what you'd do with that much space.  You'd have to come up with a bunch more controls and/or bookcases, like the Smith and Capaldi control rooms. 

Very, very neat.  And I love how you integrated so many nods to the Hartnell era into the controls. 
"My dear Litefoot, I've got a lantern and a pair of waders, and possibly the most fearsome piece of hand artillery in all England. What could possibly go wrong?"
-The Doctor.

prydonianrenegade

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The Console Panels:

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- The Prydonian Renegade

prydonianrenegade

The Console Panel closeups:

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- The Prydonian Renegade

prydonianrenegade

May 19, 2019, 02:53 pm #7 Last Edit: May 20, 2019, 06:58 pm by prydonianrenegade
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NOTE: This post has been reformatted to include more photos and updates to showcase the new features such as the remade floor panels, floor lights, lounge chairs/table, food machine, astral map, hatstand, deactivated Dalek and other additional lighting changes.
- The Prydonian Renegade

absolutely

absolutely the most creative and well-put-together design i've seen so far. when you learn blender you're going to be invincible