

Well said David, McGann/Hudolin Box is next.McGann, McGann, McGann

Also, after many failed attempts to show the D Box wood grain with the metallic car paint material, I do hope that this finally settles it:
View attachment 777081

head to the reference section and find the Hudolin thread, loooooads of nice big pictures of the texture. but you may need to do a little custom tiling of itURGENT HELP NEEDED! I have made the model of the Hudolin Box (per davidnagel's request), and I am struggling to find a good image to texture it with, if anyone has anything I could you that would be splendid. To note, I have searched tardisref.info and Google for and image to texture with and haven't found anything.
Anyway, to hopefully encourage all of you, here is a little teaser:
View attachment 777080
This isn't the answer you want to hear but, I'm going to mention it. I think this would probably be a good time to learn material nodes & how they work. Sometimes, you can't rely solely on image references of police boxes as your textures. As a lot of the time, these images can be in different environments & scenes, with different lighting. Therefore, can make the texturing on your 3d model look a bit off and/or flat.URGENT HELP NEEDED! I have made the model of the Hudolin Box (per davidnagel's request), and I am struggling to find a good image to texture it with, if anyone has anything I could you that would be splendid. To note, I have searched tardisref.info and Google for and image to texture with and haven't found anything.
Anyway, to hopefully encourage all of you, here is a little teaser:
View attachment 777080
Yeah, I have used nodes a lot before I learn about image texturing, and I did make a procedural texture for the Hudolin Box I was happy with, I just haven't been able to share it becauseThis isn't the answer you want to hear but, I'm going to mention it. I think this would probably be a good time to learn material nodes & how they work. Sometimes, you can't rely solely on image references of police boxes as your textures. As a lot of the time, these images can be in different environments & scenes, with different lighting. Therefore, can make the texturing on your 3d model look a bit off and/or flat.
I'm not a Hudolin box expert but, from what I've seen, some of the images of the box can be deceptive. Especially in darker/dim environments. However, you CAN use said reference images as a guide to make materials of your own & I think it can help bring more control, variety and creativity within your textures. Don't worry about not being able to afford Substance Painter, or a Blender add-on that works similar to Substance Painter. Just learn how material nodes work and start from there, here's a couple of tutorials to get you going:
All the best.
Firstly, I wasn't aware that you were on vacation. You didn't make that clear in your post at all so, how was I supposed to know? Secondly, you can use an HDRI to get a better idea on how your texturing works when lit.Yeah, I have used nodes a lot before I learn about image texturing, and I did make a procedural texture for the Hudolin Box I was happy with, I just haven't been able to share it because
A. I'm on vacation
B. I don't have a scene in which to render it in
Once I get back, all I need is a scene to render it in and I can get it to you guys. In the meantime, if I could get scene recommendations, that would be great!
Okay, I'll admit...I had a bit of a bad day yesterday. My bad.Just going to jump in for a second and mention how difficult text conversation can be sometimes. I can't count the number of e-mails and texts where I meant one thing and the recipient got something totally different out of it and, on rereading what I typed, I could see how they did. I can't think of anyone here who posts that isn't trying to be helpful. It's just that our different personalities can sometimes not mesh.![]()
With a bit of luck the drive of your original laptop/ pc should still be readable (even if the boot sectors are nuked).Update:
Due to unforeseen circumstances, my computer has stopped working and I have lost all progress I had made. I have gotten a new computer and I have decided to start not from A/B, but from the Brachaki box instead and work my way up.