redfern
Member
Say, gang, do any of you know of any type of "blueprints" or "elevation drawings for Sutekh's mask, not the bestial head that is supposedly his true form, but the mask he wears in his "tomb"?
Actually, I'm really trying to find a polygon based digital model that I can download for use in a rendering program. However, my Googling has so far resulted in bupkis. So I figure the next best solution is to try modeling one myself. Frankly, I suck at smooth surface modeling (the jelly babies I manged in another prop thread were as much a stupidly happy fluke as anything) but at this point, it seems my primary option. At least with some front and side views of the helmet, I'll have a goal for which I can strive.
Of course, if anybody knows of a mesh instead, that'll save me a lot of frustration.
Any feedback will be appreciated.
Actually, I'm really trying to find a polygon based digital model that I can download for use in a rendering program. However, my Googling has so far resulted in bupkis. So I figure the next best solution is to try modeling one myself. Frankly, I suck at smooth surface modeling (the jelly babies I manged in another prop thread were as much a stupidly happy fluke as anything) but at this point, it seems my primary option. At least with some front and side views of the helmet, I'll have a goal for which I can strive.
Of course, if anybody knows of a mesh instead, that'll save me a lot of frustration.
Any feedback will be appreciated.