ted h
Member
Hey everyone, this is my first post on this forum, so apologies for any formatting issues.
A few weeks ago I decided to start a scratch-built model TARDIS from styrene, based mostly on its appearance in "The Chase", and I thought I'd post my progress so far. Everything's been cut and assembled entirely by hand.
I'm trying to capture as much detail as I can in this build and I'm really pleased with the results so far. For the sign boxes, I tried to mimic the original construction and left the seams visible like on the original prop, and I'm hoping to recreate as much of the wear and tear present in season 2 as possible.
My next stage is to build the lamp once the materials arrive. I'm leaving the roof detachable so I can add an LED at some point in the future if I decide to. Once that's done, I just have the base and the phone panel to make before I can add the texturing. I'm currently not sure what I'm going to use for that, but I was thinking some sort of filler for the general shape of the texturing with a paint stipple over the top to get a rougher look similar to the original prop. I'll do some tests to figure out a finish I'm happy with.












A few weeks ago I decided to start a scratch-built model TARDIS from styrene, based mostly on its appearance in "The Chase", and I thought I'd post my progress so far. Everything's been cut and assembled entirely by hand.
I'm trying to capture as much detail as I can in this build and I'm really pleased with the results so far. For the sign boxes, I tried to mimic the original construction and left the seams visible like on the original prop, and I'm hoping to recreate as much of the wear and tear present in season 2 as possible.
My next stage is to build the lamp once the materials arrive. I'm leaving the roof detachable so I can add an LED at some point in the future if I decide to. Once that's done, I just have the base and the phone panel to make before I can add the texturing. I'm currently not sure what I'm going to use for that, but I was thinking some sort of filler for the general shape of the texturing with a paint stipple over the top to get a rougher look similar to the original prop. I'll do some tests to figure out a finish I'm happy with.




























